Cyberpunk 2077 could be the Mac gaming moment we’ve been waiting for, and it’s all thanks to AI

We’ve been ), so this could be a major boost for macOS.
MetalFX Denoising, meanwhile, will allow “real time path tracing on the game’s highest quality graphics settings,” Apple says, and that’s something that could provide an incredible boost to visual fidelity.
The AI revolution
What’s fascinating to me is that these are all AI technologies. They come at a time when Apple’s headline AI (specifically, Apple Intelligence) is widely perceived to be seriously lagging behind rivals like ChatGPT and Copilot.
Yet while most people envisage chatbots when they think of AI, artificial intelligence is actually far broader, as these gaming techs show. Apple has long been a strong AI performer – its image processing and Siri suggestions being two examples you’ve likely encountered on an iPhone.
Of course, we don’t yet know how well all of these MetalFX techs will perform, with MetalFX Frame Interpolation and Denoising not expected until later this year. But they could counter the argument that Apple is falling behind in AI (a contention that was never the full picture anyway).
Of these AI features, MetalFX Frame Interpolation is the one that has piqued my interest the most. Apple says this generates a new frame for every two input frames, resulting in much smoother gameplay than you would normally be able to achieve.
This is sure to reignite the impassioned “fake frames” debate that has been playing out ever since Nvidia and AMD introduced their own frame-generation features. Yet provided Apple can avoid stutters and jerkiness, I think this is unlikely to bother Mac gamers – for most Apple fans, being able to enjoy smooth framerates on Mac hardware is likely to outweigh any high-level concerns about whether the frames are “real” or “fake.” The true test will be at more modest hardware levels rather than the M4 Max and M3 Ultra we’ve seen Cyberpunk played on so far.
A serious gaming test
And then there are all the other interesting additions that are unique to the Apple edition. This version comes with “dynamically calibrated HDR optimized for Apple XDR displays,” Apple says, alongside Spatial Audio with head tracking (providing you’re listening with a pair of the best AirPods), plus “For this Mac” graphical presets that are “individually optimized for every Apple Silicon Mac model.”
That all makes me think that Apple is trying to do this the right way. It’s making use of its other products and adding its own techs that are tailor-made for its devices, rather than just plugging in upscaling and frame generation tools from Nvidia or AMD and hoping for the best.
The last few years have shown that Apple is taking Mac gaming seriously. Cyberpunk 2077 will be the sternest test of that commitment – but if Apple does it right, it could also be its biggest success story so far.